.. _cross_compile_macos : Cross compilation on MacOS ========================== This is a first attempt to support Cross compilation of VPP on MacOS for development (linting, completion, compile_commands.json) **Prerequisites** * You'll need to install the following packages .. code-block:: bash pip3 install ply brew install diffutils gnu-sed pkg-config ninja crosstool-ng * You'll also need to install ``gnu-ident 2.2.11`` to be able to ``make checkstyle``. You can get it from `GNU `_ * You should link the binaries to make them available in your path with their original names e.g. : .. code-block:: bash ln -s $(which gsed) /usr/local/bin/sed ln -s $(which gindent) /usr/local/bin/indent ln -s /usr/local/Cellar/diffutils/3.7/bin/diff /usr/local/bin/diff **Setup** * Create a `cross compile toolchain `_ * Create a case sensitive volume and mount the toolchain in it e.g. in ``/Volumes/xchain`` * Create a xchain.toolchain file with ``$VPP_DIR/extras/scripts/cross_compile_macos.sh conf /Volumes/xchan`` For now we don't support e-build so dpdk, rdma, quicly won't be compiled as part of ``make build`` To build with the toolchain do: .. code-block:: bash $VPP_DIR/extras/scripts/cross_compile_macos.sh build To get the compile_commands.json do .. code-block:: bash $VPP_DIR/extras/scripts/cross_compile_macos.sh cc # >> ./build-root/build-vpp[_debug]-native/vpp/compile_commands.json This should build vpp on MacOS Good luck :)